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diff --git a/media/CodeMirror-0.62/manual.html b/media/CodeMirror-0.62/manual.html deleted file mode 100644 index cc8131f..0000000 --- a/media/CodeMirror-0.62/manual.html +++ /dev/null @@ -1,622 +0,0 @@ -<html xmlns="http://www.w3.org/1999/xhtml"> - <head> - <title>CodeMirror user manual</title> - <link rel="stylesheet" type="text/css" href="css/docs.css"/> - </head> - <body> - <h1 class="underline">CodeMirror user manual</h1> - - <h2>Contents</h2> - - <ul> - <li><a href="#useage">Basic Useage</a></li> - <li><a href="#configuration">Configuration</a></li> - <li><a href="#parsers">Parsers</a></li> - <li><a href="#programming">Programming Interface</a></li> - <li><a href="#writeparser">Writing a Parser</a></li> - </ul> - - <h2 id="useage">Basic Usage</h2> - - <p>Inside the editor, the tab key is used to re-indent the current - selection (or the current line when nothing is selected), and - pressing enter will, apart from inserting a line break, - automatically indent the new line. Pressing control-enter will - cause the whole buffer to be re-coloured, which can be helpful - when some colouring has become out-of-date without the editor - noticing it.</p> - - <p>The editor sports an undo/redo system, accessible with - control-z (undo) and control-y (redo). Safari will not allow - client scripts to capture control-z presses, but you can use - control-backspace instead on that browser.</p> - - <p>The key-combination control-[ triggers a paren-blink: If the - cursor is directly after a '(', ')', '[', ']', '{', or '}', the - editor looks for the matching character, and highlights these - characters for a moment. There is an option to enable this to - happen any time the user types something or moves the cursor.</p> - - <p>To use CodeMirror in a document, you should add a script tag to - load <a href="js/codemirror.js"><code>codemirror.js</code></a>. This - adds two objects to your environment, <code>CodeMirror</code> and - <code>CodeMirrorConfig</code>. The first is the interface to the - editor, the second can be used to configure it. (Note that this is - the only name-space pollution you can expect from CodeMirror -- - all other cruft is kept inside the IFRAMEs that it creates when - you open an editor.)</p> - - <p>To add an editor to a document, you must choose a place, a - parser, and a style-sheet for it. For example, to append an - XML editor to the body of the document, you do:</p> - - <pre class="code">var editor = new CodeMirror(document.body, { - parserfile: "parsexml.js", - stylesheet: "xmlcolors.css" -});</pre> - - <p>The first argument to the <code>CodeMirror</code> constructor - can be a DOM node, in which case the editor gets appended to that - node, or a function, which will be called with the IFRAME node as - argument, and which is expected to place that node somewhere in - the document.</p> - - <p>The second (optional) argument is an object that specifies - options. A set of default options (see below) is present in the - <code>CodeMirrorConfig</code> object, but each instance of the - editor can be given a set of specific options to override these - defaults. In this case, we specified that the parser should be - loaded from the <a - href="js/parsexml.js"><code>"parsexml.js"</code></a> file, and - that <a href="css/xmlcolors.css"><code>"xmlcolors.css"</code></a> - should be used to specify the colours of the code.</p> - - <p>Another example:</p> - - <pre class="code">var editor = new CodeMirror(CodeMirror.replace("inputfield"), { - parserfile: ["tokenizejavascript.js", "parsejavascript.js"], - path: "lib/codemirror/js/", - stylesheet: "lib/codemirror/css/jscolors.css", - content: document.getElementById("inputfield").value -});</pre> - - <p>Here we use the utility function - <code>CodeMirror.replace</code> to create a function that will - replace a node in the current document (given either directly or - by ID) with the editor. We also select the JavaScript parser this - time, and give a <code>path</code> option to tell the editor that - its files are not located in the same directory as the current - HTML page, but in <code>"lib/codemirror/"</code>.</p> - - <p>There is a function - <code>CodeMirror.isProbablySupported()</code> that causes some - 1998-style browser detection to happen, returning - <code>false</code> if CodeMirror is probably not supported on the - browser, <code>true</code> if it probably is, and - <code>null</code> if it has no idea. As the name suggests, this is - not something you can rely on, but it's usually better than - nothing.</p> - - <p>Another utility function, <code>CodeMirror.fromTextArea</code>, - will, given a textarea node or the id of such a node, hide the - textarea and replace it with a CodeMirror frame. If the textarea - was part of a form, an <code>onsubmit</code> handler will be - registered with this form, which will load the content of the - editor into the textarea, so that it can be submitted as normal. - This function optionally takes a configuration object as second - argument.</p> - - <pre class="code">var editor = CodeMirror.fromTextArea("inputfield", { - parserfile: ["tokenizejavascript.js", "parsejavascript.js"], - path: "lib/codemirror/js/", - stylesheet: "lib/codemirror/css/jscolors.css" -});</pre> - - <p>The reason that the script path has to be configured is that - CodeMirror will load in a bunch of extra files when an editor is - created (the parser script, among others). To be able to do this, - it has to know where to find them. These are all the JavaScript - files that are part of CodeMirror itself:</p> - - <dl> - <dt><a href="js/codemirror.js"><code>codemirror.js</code></a></dt> - <dd>Main interface, takes care of default configuration and the - definition of editor frames. Include this in your HTML - document.</dd> - <dt><a href="js/editor.js"><code>editor.js</code></a></dt> <dd>The - code that takes care of reacting to user input, colouring text, - and indenting lines.</dd> - <dt><a href="js/util.js"><code>util.js</code></a></dt> <dd>A few - generic utility functions.</dd> - <dt><a - href="js/undo.js"><code>undo.js</code></a></dt> - <dd>Implements the undo history for the editor.</dd> - <dt><a - href="js/stringstream.js"><code>stringstream.js</code></a></dt> - <dd>Objects for wrapping the textual input to the parser.</dd> - <dt><a href="js/select.js"><code>select.js</code></a></dt> <dd>Some - helper utilities for working with selected text and cursor - positions.</dd> - <dt><a href="js/tokenize.js"><code>tokenize.js</code></a></dt> - <dd>Helper framework for writing tokenisers.</dd> - </dl> - - <p>Most of these are rather full of comments, which can be useful - when you are trying to figure out how they work, but wastes a lot - of bandwidth in a production system. Take a look at the - description of the <code>basefiles</code> option below if you want - to concatenate and minimise the library.</p> - - <p>Apart from these, there are files that implement the various - parsers. These all start with either <code>parse</code> or - <code>tokenize</code>.</p> - - <h2 id="configuration">Configuration</h2> - - <p>There are three ways to configure CodeMirror:</p> - - <ul> - <li>If you define a global <code>CodeMirrorConfig</code> object - before loading <a - href="js/codemirror.js"><code>codemirror.js</code></a>, the - configuration options in that object will override the - defaults.</li> - <li>By assigning to the properties of the - <code>CodeMirrorConfig</code> object, configuration defaults can - be overridden after loading <a - href="js/codemirror.js"><code>codemirror.js</code></a>.</li> - <li>The <code>CodeMirror</code> constructor can be given a second - argument, an object, which will override some options for just - that editor. Options not mentioned in this object will default to - the values in the <code>CodeMirrorConfig</code> object.</li> - </ul> - - <p>The options that can be specified are these (most have sensible - defaults specified in <a - href="js/codemirror.js"><code>codemirror.js</code></a>):</p> - - <dl> - - <dt><code>stylesheet</code></dt><dd>The file name of the style-sheet - that should be used to colour the code in the editor frame. See <a - href="css/jscolors.css"><code>jscolors.css</code></a> for an - example.</dd> - - <dt><code>path</code></dt><dd>The path that is prefixed to - script file names when they are loaded into an IFRAME. (Note that - this is not applied to the style-sheet file name.)</dd> - - <dt><code>parserfile</code></dt><dd>A file name string, or an - array of strings that name the files containing the parser. See - below for the interface that such a parser should - implement.</dd> - - <dt><code>basefiles</code></dt><dd>An array of strings naming - the files containing the base CodeMirror functionality. Defaults - to <code>["util.js", "stringstream.js", "select.js", "undo.js", - "editor.js", "tokenize.js"]</code>, but if you put them all into - a single file to reduce latency, or add some functionality, you - might have to adjust that.</dd> - - <dt><code>iframeClass</code></dt><dd>Set this to a string to - give the IFRAME node created for the editor a custom CSS class. - Defaults to <code>null</code>.</dd> - - <dt><code>passDelay</code></dt><dd>Gives the amount of - milliseconds between colouring passes. Defaults to 200.</dd> - - <dt><code>passTime</code></dt><dd>Specifies the maximum amount - of time that the highlighter will spend in one shot. Setting - this too high will cause the editor to 'freeze' the browser for - noticeable intervals. Defaults to 50.</dd> - - <dt><code>continuousScanning</code></dt><dd>Configure continuous - scanning of the document. When <code>false</code>, scanning is - disabled. When set to a number, say <code>N</code>, a - 'background' process will scan the document for - <code>passTime</code> (see above) milliseconds every - <code>N</code> milliseconds, regardless of whether anything - changed. This makes sure non-local changes propagate through the - document, and will help keep everything consistent. It does add - extra processing cost, even for an idle editor. Default value is - <code>false</code>.</dd> - - <dt><code>autoMatchParens</code></dt><dd>When <code>true</code>, - will cause parens to be matched every time a key is pressed or - the user clicks on the document. Defaults to <code>false</code>. - Might be expensive for big documents.</dd> - - <dt><code>saveFunction</code></dt><dd>If given a function - value, that function will be invoked when the user presses - control-s. You should advise your Opera users to use - control-shift-s instead, since plain control-s will bring up the - 'save page' dialog. Defaults to <code>null</code>.</dd> - - <dt><code>undoDepth</code></dt><dd>Maximum length of the undo - history. Default is 50.</dd> - - <dt><code>onChange</code></dt><dd>An optional function of zero - arguments that gets called whenever the document is changed. - Happens at undo-commit time, not instantaniously.</dd> - - <dt><code>undoDelay</code></dt><dd>When nothing is done in the - editor for this amount of milliseconds, pending changes get - added to the undo history. Setting this lower will give the undo - functionality a finer granularity. Defaults to 800.</dd> - - <dt><code>width</code>, <code>height</code></dt><dd>The size of - the editor frame, given as a style-sheet quantities (for example - <code>"600px"</code> or <code>"100%"</code>).</dd> - - <dt><code>disableSpellcheck</code></dt><dd>Should the editor - disable spell-checking on browsers that support it (Firefox 2+). - Default is <code>true</code>, since for most code spell-checking - is useless.</dd> - - <dt><code>textWrapping</code></dt><dd>Can be used to disable or - enable text-wrapping in the editor frame. Default is - <code>true</code>.</dd> - - <dt><code>lineNumbers</code></dt><dd>Show line numbers to the - left of the editor. This requires you to specify a style for the - <code>CodeMirror-line-numbers</code> CSS class (in the outer - document) to configure the width, font, colors, etcetera for the - line-number DIV. You have to make sure that lines in the - numbering element have the same height as lines in the editor. - This is most easily done by giving them both the same font and - an absolute ('pt' or 'px') font size. This option defaults to - <code>false</code>. When enabling this, you have to disable - <code>textWrapping</code>, since the line numbers don't take - wrapped lines into account.</dd> - - <dt><code>indentUnit</code></dt><dd>An integer that specifies - the amount of spaces one 'level' of indentation should add. - Default is <code>2</code>.</dd> - - <dt><code>tabMode</code></dt><dd>Determines what the effect of - pressing tab is. Possibilities are: - <dl> - <dt><code>"indent"</code></dt><dd>The default. Causes tab to - adjust the indentation of the selection or current line using - the parser's rules.</dd> - <dt><code>"spaces"</code></dt><dd>Pressing tab simply inserts - four spaces.</dd> - <dt><code>"default"</code></dt><dd>CodeMirror does not - interfere with the tab key, but leaves it to the browser to - handle it. Binds shift-space to regular indentation - behaviour.</dd> - <dt><code>"shift"</code></dt><dd>Pressing tab indents the - current line (or selection) one <code>indentUnit</code> - deeper, pressing shift-tab or ctrl-tab (whichever your browser - does not interfere with), un-indents it.</dd> - </dl></dd> - - <dt><code>reindentOnLoad</code></dt><dd>When <code>true</code>, - this causes the content of the editor to be reindented - immediately when the editor loads. Defaults to - <code>false</code>.</dd> - - <dt><code>readOnly</code></dt><dd>When set to <code>true</code>, - the document is not editable.</dd> - - <dt><code>initCallback</code></dt><dd>If set to a function, this - will be called (with the editor object as its argument) after - the editor has finished initialising.</dd> - - <dt><code>cursorActivity</code></dt><dd>A function that is - called every time the cursor moves, with the top-level node that - the cursor is inside or next to as an argument. Can be used to - have some controls react to the context of the cursor.</dd> - - <dt><code>activeTokens</code></dt><dd>Can be set to a function - that will be called with <code>(spanNode, tokenObject, - editor)</code> arguments whenever a new token node is being - added to the document. Can be used to do things like add event - handlers to nodes. Should <em>not</em> change the DOM structure - of the node (so no turning the span into a link), since this - will greatly confuse the editor.</dd> - - <dt id="parserConfig"><code>parserConfig</code></dt><dd>An - object value that is passed along to the parser to configure it. - What this object should look like depends on the parser - used.</dd> - - <dt><code>content</code></dt><dd>The starting content of the - editor. You'll probably not want to provide a global default for - this, but add it to the <code>options</code> object passed to - individual editors as they are created.</dd> - - </dl> - - <h2 id="parsers">Parsers</h2> - - <p>(If you want to use a CodeMirror parser to highlight a piece of - text, without creating an editor, see <a - href="highlight.html">this example</a>, and the <code><a - href="js/highlight.js">highlight.js</a></code> script.)</p> - - <p>The following parsers come with the distribution of CodeMirror:</p> - - <dl> - <dt><code><a href="js/parsexml.js">parsexml.js</a></code> (<a - href="htmltest.html">demo</a>)</dt><dd>A HTML/XML parser. Takes - a <code>useHTMLKludges</code> configuration option (see the - <code><a href="#parserConfig">parserConfig</a></code> option - above), which specifies whether the content of the editor is - HTML or XML, and things like self-closing tags (<code>br</code>, - <code>img</code>) exist. This defaults to <code>true</code>. - Example colours for the styles that this parser uses are defined - in <code><a - href="css/xmlcolors.css">css/xmlcolors.css</a></code>.</dd> - - <dt><code><a - href="js/tokenizejavascript.js">tokenizejavascript.js</a></code>, - <code><a - href="js/parsejavascript.js">parseejavascript.js</a></code> (<a - href="jstest.html">demo</a>)</dt><dd>The JavaScript parser. - Example colours in <code><a - href="css/jscolors.css">css/jscolors.css</a></code></dd> - - <dt><code><a href="js/parsecss.js">parsecss.js</a></code> (<a - href="csstest.html">demo</a>)</dt><dd>A CSS parser. Styles in - <code><a - href="css/csscolors.css">css/csscolors.css</a></code></dd> - - <dt><code><a - href="js/parsehtmlmixed.js">parsehtmlmixed.js</a></code> (<a - href="mixedtest.html">demo</a>)</dt><dd>A mixed-mode HTML - parser. Requires the XML, JavaScript, and CSS parsers to also be - loaded, so your <code>parserfile</code> option looks something - like <code>["parsexml.js", "parsecss.js", - "tokenizejavascript.js", "parsejavascript.js", - "parsehtmlmixed.js"]</code>.</dd> - - <dt><code><a href="js/parsesparql.js">parsesparql.js</a></code> - (<a href="sparqltest.html">demo</a>)</dt><dd>Parses the <a - href="http://en.wikipedia.org/wiki/SPARQL">SPARQL</a> query - language. Example styles in <code><a - href="css/sparqlcolors.css">css/sparqlcolors.css</a></code></dd> - - <dt><code><a - href="js/parsedummy.js">parsedummy.js</a></code></dt><dd>A - 'dummy' parser to make it possible to edit plain text, or - documents for which no suitable parser exists.</dd> - - <dt><code><a - href="contrib/php/js/parsephp.js">contrib/php/js/parsephp.js</a></code> - (<a href="contrib/php/index.html">demo</a>)</dt><dd>PHP - parser.</dd> - - <dt><code><a - href="contrib/python/js/parsepython.js">contrib/python/js/parsepython.js</a></code> - (<a href="contrib/python/index.html">demo</a>)</dt><dd>Python - parser.</dd> - - <dt><code><a href="contrib/lua/js/parselua.js">contrib/lua/js/parselua.js</a></code> - (<a href="contrib/lua/index.html">demo</a>)</dt><dd>Lua - parser.</dd> - - </dl> - - <h2 id="programming">Programming Interface</h2> - - <p>To be as flexible as possible, CodeMirror implements a very - plain editable field, without any accompanying buttons, bells, and - whistles. <code>CodeMirror</code> objects do, however, provide a - number of methods that make it possible to add extra functionality - around the editor. <a - href="js/mirrorframe.js"><code>mirrorframe.js</code></a> provides a - basic example of their usage.</p> - - <dl> - - <dt><code>getCode()</code> → - <code>string</code></dt><dd>Returns the current content of the - editor, as a string.</dd> - - <dt><code>setCode(string)</code></dt><dd>Replaces the current - content of the editor with the given value.</dd> - - <dt><code>focus()</code></dt><dd>Gives focus to the editor - frame.</dd> - - <dt><code>currentLine()</code> → - <code>number</code></dt><dd>Returns the line on which the cursor - is currently sitting. <span class="warn">(Deprecated, see the - line-based interface below)</span></dd> - - <dt><code>jumpToLine(number)</code></dt><dd>Moves the cursor to - the start of the given line. <span - class="warn">(Deprecated)</span></dd> - - <dt><code>selection()</code> → - <code>string</code></dt><dd>Returns the text that is currently - selected in the editor.</dd> - - <dt><code>replaceSelection(string)</code></dt><dd>Replaces the - currently selected text with the given string. Will also cause - the editor frame to gain focus.</dd> - - <dt><code>reindent()</code></dt><dd>Automatically re-indent the - whole document.</dd> - - <dt><code>reindentSelection()</code></dt><dd>Automatically - re-indent the selected lines.</dd> - - <dt><code>getSearchCursor(string, atCursor)</code> → - <code>cursor</code></dt><dd>The first argument indicates the - string that should be searched for, and the second indicates - whether searching should start at the cursor (<code>true</code>) - or at the start of the document (<code>false</code>). Returns an - object that provides an interface for searching. Call its - <code>findNext()</code> method to search for an occurrence of - the given string. This returns <code>true</code> if something is - found, or <code>false</code> if the end of document is reached. - When an occurrence has been found, you can call - <code>select()</code> to select it, or - <code>replace(string)</code> to replace it with a given string. - Note that letting the user change the document, or - programmatically changing it in any way except for calling - <code>replace</code> on the cursor itself, might cause a cursor - object to skip back to the beginning of the document.</dd> - - <dt><code>undo()</code></dt><dd>Undo one changeset, if available.</dd> - <dt><code>redo()</code></dt><dd>Redo one changeset, if available.</dd> - <dt><code>historySize() → object</code></dt><dd>Get a - <code>{undo, redo}</code> object holding the sizes of the undo - and redo histories.</dd> - <dt><code>clearHistory()</code></dt><dd>Drop all history - information.</dd> - - <dt><code>grabKeys(callback, filter)</code></dt><dd>Route - keyboard input in the editor to a callback function. This - function is given a slightly normalised (see - <code>normalizeEvent</code> in <a - href="js/util.js"><code>util.js</code></a>) <code>keydown</code> - event object. If a second argument is given, this will be used - to determine which events to apply the callback to. It should - take a key code (as in <code>event.keyCode</code>), and return a - boolean, where <code>true</code> means the event should be - routed to the callback, and <code>false</code> leaves the key to - perform its normal behaviour.</dd> - <dt><code>ungrabKeys()</code></dt><dd>Revert the effect of - <code>grabKeys</code>.</dd> - - <dt><code>setParser(name)</code></dt><dd>Change the active - parser. To use this you'll have to load more than one parser - (put the one you want to use as default at the end of the list). - Then call this function with a string containing the name of the - parser you want to switch to (see the parser script file to find - the name, it'll be something like <code>CSSParser</code>).</dd> - </dl> - - <p>For detailed interaction with the content of the editor, - CodeMirror exposes a line-oriented interface, which allows you to - inspect and manipulate the document line by line. Line handles - should be considered opaque (they are in fact the <code>BR</code> - nodes at the start of the line), except that the value - <code>false</code> (but <em>not</em> <code>null</code>) always - denotes an invalid value. Since changing the document might cause - some line handles to become invalid, every function that takes - them as argument can throw - <code>CodeMirror.InvalidLineHandle</code>. These are the relevant - methods:</p> - - <dl> - <dt><code>cursorPosition(start)</code> → - <code>object</code></dt><dd>Retrieve a <code>{line, - character}</code> object representing the cursor position. - <code>start</code> defaults to <code>true</code> and determines - if the startpoint or the endpoint of the selection is used.</dd> - <dt><code>firstLine()</code> → - <code>handle</code></dt><dd>Get the first line of the - document.</dd> - <dt><code>lastLine()</code> → - <code>handle</code></dt><dd>The last line.</dd> - <dt><code>nextLine(handle)</code> → - <code>handle</code></dt><dd>Get the line after the given one, or - <code>false</code> if that was the last line.</dd> - <dt><code>prevLine(handle)</code> → - <code>handle</code></dt><dd>Find the line before the given one, - return <code>false</code> if that was the first line.</dd> - <dt><code>nthLine(number)</code> → - <code>handle</code></dt><dd>Find the Nth line of the document. - Note that the first line counts as one, not zero. Returns - <code>false</code> if there is no such line.</dd> - <dt><code>lineContent(handle)</code> → - <code>string</code></dt><dd>Retrieve the content of the - line.</dd> - <dt><code>setLineContent(handle, string)</code></dt><dd>Replace - the content of the line with the given string.</dd> - <dt><code>lineNumber(handle)</code> → - <code>number</code></dt><dd>Ask which line of the document - (1-based) the given line is.</dd> - <dt><code>selectLines(startHandle, startOffset, - endHandle, endOffset)</code></dt><dd>Move the selection to a - specific point. <code>endHandle</code> and - <code>endOffset</code> can be omitted to just place the cursor - somewhere without selecting any text.</dd> - <dt><code>insertIntoLine(handle, position, - text)</code></dt><dd>Insert a piece of text into a line. - <code>position</code> can be an integer, specifying the position - in the line where the text should be inserted, or the string - <code>"end"</code>, for the end of the line.</dd> - </dl> - - <h2 id="writeparser">Writing a Parser</h2> - - <p>A parser is implemented by one or more files (see - <code>parserfile</code> above) which, when loaded, add a - <code>Parser</code> object to the <code>Editor</code> object - defined by <a href="js/editor.js"><code>editor.js</code></a>. This - object must support the following interface:</p> - - <dl> - - <dt><code>make(stream)</code></dt><dd>A function that, given a - string stream (see <a - href="js/stringstream.js"><code>stringstream.js</code></a>), - creates a parser. The behaviour of this parser is described - below.</dd> - - <dt><code>electricChars</code></dt><dd>An optional string - containing the characters that, when typed, should cause the - indentation of the current line to be recomputed (for example - <code>"{}"</code> for c-like languages).</dd> - - <dt><code>configure(object)</code></dt><dd>An optional function - that can be used to configure the parser. If it exists, and an - editor is given a <code>parserConfig</code> option, it will be - called with the value of that option.</dd> - - <dt><code>firstIndentation(chars, current, - direction)</code></dt><dd>An optional function that is used to - determine the proper indentation of the first line of a - document. When not provided, <code>0</code> is used.</dd> - </dl> - - <p>When the <code>make</code> method is called with a string - stream, it should return a MochiKit-style iterator: an object with - a <code>next</code> method, which will raise - <code>StopIteration</code> when it is at its end (see <a - href="http://bob.pythonmac.org/archives/2005/07/06/iteration-in-javascript/">this</a> - for details). This iterator, when called, will consume input from - the string stream, and produce a token object.</p> - - <p>Token objects represent a single significant piece of the text - that is being edited. A token object must have a - <code>value</code> property holding the text it stands for, and a - <code>style</code> property with the CSS class that should be used - to colour this element. This can be anything, except that any - whitespace at the start of a line should <em>always</em> have - class <code>"whitespace"</code>: The editor must be able to - recognize these when it indents lines. Furthermore, each newline - character <em>must</em> have its own separate token, which has an - <code>indentation</code> property holding a function that can be - used to determine the proper indentation level for the next line. - This function optionally takes the text in the first token of the - next line, the current indentation of the line, and the - 'direction' of the indentation as arguments, which it can use to - adjust the indentation level. The direction argument is only - useful for modes in which lines do not have a fixed indentation, - and can be modified by multiple tab presses. It is - <code>null</code> for 'default' indentations (like what happens - when the user presses enter), <code>true</code> for regular tab - presses, and <code>false</code> for control-tab or shift-tab.</p> - - <p>So far this should be pretty easy. The hard part is that this - iterator must also have a <code>copy</code> method. This method, - called without arguments, returns a function representing the - current state of the parser. When this state function is later - called with a string stream as its argument, it returns a parser - object that resumes parsing using the old state and the new input - stream. It may assume that only one parser is active at a time, - and can clobber the state of the old parser if it wants.</p> - - <p>For examples, see <a - href="js/parsejavascript.js"><code>parsejavascript.js</code></a>, - <a href="js/parsexml.js"><code>parsexml.js</code></a>, and <a - href="js/parsecss.js"><code>parsecss.js</code></a>.</p> - - </body> -</html> |